Here is the system ini file.
[SystemInfo
name = Li01
space_color = 0, 0, 0
local_faction = li_n_grp
[TexturePanels
file = universe\heavens\shapes.ini
[Dust
spacedust = Dust
[Asteroids
file = solar\asteroids\Li01_astroidbelt_01.ini
zone = Zone_Li01_astroidbelt_01
[Music
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Ambient
color = 0, 0, 0
[Background
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li01_stars.cmp
nebulae = solar\starsphere\starsphere_li01.cmp
[LightSource
nickname = Li01_system_light_01
pos = 1609, 0, -2145
color = 243, 243, 243
range = 150000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object
nickname = Sun_Li01
ids_name = 261008
pos = 1609, 0, -2145
ambient_color = 255, 255, 255
Archetype = sun_2000
ids_info = 66162
star = med_white_sun
atmosphere_range = 11000
burn_color = 160, 222, 245
[zone
nickname = Sun_Li01_death
pos = 1609, 0, -2145
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = Li01_01
ids_name = 196766
pos = -37554, -10000, 70816
ambient_color = 255, 0, 0
Archetype = planet_Earth_15k
loadout = orb_earth_loadout_01
ids_info = 65759
spin = 0.000000, 0.035000, 0.000000
atmosphere_range = 16800
burn_color = 160, 222, 245
base = Li01_02_Base
reputation = li_n_grp
visit = 1
rotate = 0, 0, 0
[zone
nickname = Zone_Li01_Manhattan_death
pos = -37554, -10000, 70816
shape = SPHERE
size = 15150
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false
[zone
nickname = Zone_Li01_001_Planet_Li01_01_atmosphere_burn
pos = -37554, -10000, 70816
shape = SPHERE
size = 16350
edge_fraction = 0.070000
spacedust = atmosphere_gray
spacedust_maxparticles = 250
sort = 99
[Object
nickname = Li01_02_dock_ring
ids_name = 458871
archetype = dock_megadock
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li01_02_Base
pos = -35439, -10000, 54415
rotate = 0, 165, 0
reputation = li_n_grp
difficulty_level = 9
space_costume = , worm
voice = pilot_f_mil_m02a
reputation = li_n_grp
[Object
nickname = Li01_planet_1
ids_name = 458761
spin = 0.000000, 0.032000, 0.000000
rotate = 0, 0, 0
pos = 114808, 33000, -2682
archetype = planet_MarsReal_13k
loadout = orb_earth_loadout_01
atmosphere_range = 14709
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = Li01_planet_1_death
pos = 114808, 33000, -2682
shape = SPHERE
size = 14459
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = Li01_to_RE01_hole
ids_name = 524407
pos = 1072, 0, -127684
rotate = 0, 140, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_RE01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RE01, RE01_to_Li01_hole, gate_tunnel_bretonia
[zone
nickname = Zone_Li01_to_RE01_hole
pos = 1073, 0, -127683
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object
nickname = Li01_planet_5
ids_name = 458760
spin = 0.000000, 0.002000, 0.000000
rotate = 0, 0, 0
pos = -35408, -35000, -38090
archetype = planet_Venus_10k
atmosphere_range = 10500
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = Li01_planet_5_death
pos = -35408, -35000, -38090
shape = SPHERE
size = 10250
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = Li01_planet_6
ids_name = 458764
spin = 0.000000, 0.003000, 0.000000
rotate = 0, 0, 0
pos = 3218, 10000, -2682
archetype = planet_mercury_1015
atmosphere_range = 1215
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = Li01_planet_6_death
pos = 3218, 10000, -2682
shape = SPHERE
size = 1115
damage = 50
sort = 99.500000
density = 0
relief_time = 0
[Object
nickname = Li01_to_LI02_hole
ids_name = 524408
pos = 8519, 0, -119781
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_LI02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI02, LI02_to_Li01_hole, gate_tunnel_bretonia
[zone
nickname = Zone_Li01_to_LI02_hole
pos = 8520, 0, -119780
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone
nickname = Zone_Li01_astroidbelt_01
ids_name = 458758
pos = 74035, 0, 83692
rotate = 0, 34, 0
shape = ELLIPSOID
size = 124465, 41309, 41309
property_flags = 130
ids_info = 0
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 50
comment = New Field
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
[Object
nickname = Li01_planet_7
ids_name = 458759
spin = 0.000000, 0.035000, 0.000000
rotate = 0, 0, 0
pos = 64914, 21500, 100859
archetype = planet_desormed_4000
atmosphere_range = 4100
burn_color = 255, 222, 160
ids_info = 66069
[zone
nickname = Li01_planet_7_death
pos = 64914, 21500, 100859
shape = SPHERE
size = 4050
damage = 500
sort = 99.500000
density = 0
relief_time = 0
Requiem: A Total FL Conversion Mod .
http://mod.pff-clan.us