Tue Oct 24, 2006 7:23 pm by flybyu
You could change WeaponModDB.ini to read like this, but I think it would have to be changed on both ends client/server.
[WeaponType
nickname = W_Pulse01
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Pulse02
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
[WeaponType
nickname = W_Pulse03
shield_mod = S_Graviton01, 1.000000
shield_mod = S_Graviton02, 1.000000
shield_mod = S_Graviton03, 1.000000
shield_mod = S_Molecular01, 1.000000
shield_mod = S_Molecular02, 1.000000
shield_mod = S_Molecular03, 1.000000
shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
"It doesn’t matter what universe you’re from. That’s got to hurt!"