How do I make NPC pilots able to fly ships with my new ship
What I have done to my ships is that I have removed any linear_drag on engine, ship and thruster to make them float endlessly in space.
I have also removed angular_drag from the ships, making them spin endlessly. This isn't very lucrative if you dont have the Roll baby Roll mod with auto-lvling deactivated, and if you crash your ship you are very likely to get disoriented for a long time.
But I want to keep it that way, but npc ships seem to not be able to pilot the ships then. Its just about impossible to them to travel a route correctly in formation when the linear_drag is off. And if I remove the angular drag npcs begins to spin, not being able to manuever the ships.
I want to have the pilots being able to maneuver the ships, and the fly-toward and formation scripts to work correctly. Or else I have to add the angular drag back to the ships again, and maybe have a seperate player-version of them with no angular drag.
I have also removed angular_drag from the ships, making them spin endlessly. This isn't very lucrative if you dont have the Roll baby Roll mod with auto-lvling deactivated, and if you crash your ship you are very likely to get disoriented for a long time.
But I want to keep it that way, but npc ships seem to not be able to pilot the ships then. Its just about impossible to them to travel a route correctly in formation when the linear_drag is off. And if I remove the angular drag npcs begins to spin, not being able to manuever the ships.
I want to have the pilots being able to maneuver the ships, and the fly-toward and formation scripts to work correctly. Or else I have to add the angular drag back to the ships again, and maybe have a seperate player-version of them with no angular drag.