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nomads location plz..
If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!
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hi, i beat the game and i want to know where i can find the nomads so i can kill them more. can someone tell me the system that i can go in sp after mission 13 is over to kill more nomads? thanks
Killing nomads is not that fun. Killings ships that have equal power to you is even more fun.
or
Becoming a pirate in Liberty since Defenders and Patriots are so easy to shoot down. Well at least with...
Corsair Titan Ship
2 Wyrm Type 2
2 Diamond Backs
2 Nomad Energy Cannons
1 Buckshot Turret
Starkiller Torpedo Launcher
Adv. Countermeasure Dropper
Adv. Brigandine Shield CLASS 10
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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.
or
Becoming a pirate in Liberty since Defenders and Patriots are so easy to shoot down. Well at least with...
Corsair Titan Ship
2 Wyrm Type 2
2 Diamond Backs
2 Nomad Energy Cannons
1 Buckshot Turret
Starkiller Torpedo Launcher
Adv. Countermeasure Dropper
Adv. Brigandine Shield CLASS 10
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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.
I could take your Titan with my Eagle anytime.
4x Cerberus
2x Tizona del Cid
1x Skyblast B turret
1x Firestalker missile launcher (50 missiles)
1x Cannonball missile launcher (50 missiles)
1x Paralyzer missile launcher (50 missiles)
1x Sunslayer torpedo launcher (50 torpedoes)
1x Ripper mine launcher (50 mines)
1x Adv. Countermeasure launcher (50 rares)
Champion Cl.10 shields
You'd be gone within seconds. Two consecutively fired Paralyzer missiles, then few shots from Tizonas to deplete your shield batteries. After that it would a piece of cake, because the Cerberuses would turn your ship into scrap metal after maybe mere 3 seconds of firing. And yeah, I would outmaneuver your vessel with ease.
Moding rules.
4x Cerberus
2x Tizona del Cid
1x Skyblast B turret
1x Firestalker missile launcher (50 missiles)
1x Cannonball missile launcher (50 missiles)
1x Paralyzer missile launcher (50 missiles)
1x Sunslayer torpedo launcher (50 torpedoes)
1x Ripper mine launcher (50 mines)
1x Adv. Countermeasure launcher (50 rares)
Champion Cl.10 shields
You'd be gone within seconds. Two consecutively fired Paralyzer missiles, then few shots from Tizonas to deplete your shield batteries. After that it would a piece of cake, because the Cerberuses would turn your ship into scrap metal after maybe mere 3 seconds of firing. And yeah, I would outmaneuver your vessel with ease.
Moding rules.
I recently took 2 eagles, a saber, and a titan apart with my drake. All fair duels, although obviously they were a little green as pilots.
To me that is fun. Taking a weaker ship and ripping apart a stronger ship. Modding is too easy to be challenging, and although you can get a good challenge eagle vs eagle or whatever, you might have time finding a good opponent at the right time. So I keep a Drake nearby for when i get bored, and no suitable challenges exist. Love dueling the class10 ships. They get so surprised that a class6 ship can rip their shields off in about 3 seconds..
Using this loadout:
2x Borrocco (shield killers)
2x Adv. Tarantula
Hornet Cruise Disrupter
Ripper Mine Launcher
The tarantula's, although great guns for their class, don't do enough hull damage to finish a Titan very quickly, so the ripper is really an essential part of the loadout. Or any mine that instakills shieldless targets, i guess, like the screamer. Also, the Hornet is sometimes essential for stopping the big ships from getting away. 1/2 of the time, once they realize they are going to die to a Drake, they cut to cruise mode to avoid the shame.
Edited by - Gung_Ho on 01-07-2003 17:37:11
To me that is fun. Taking a weaker ship and ripping apart a stronger ship. Modding is too easy to be challenging, and although you can get a good challenge eagle vs eagle or whatever, you might have time finding a good opponent at the right time. So I keep a Drake nearby for when i get bored, and no suitable challenges exist. Love dueling the class10 ships. They get so surprised that a class6 ship can rip their shields off in about 3 seconds..
Using this loadout:
2x Borrocco (shield killers)
2x Adv. Tarantula
Hornet Cruise Disrupter
Ripper Mine Launcher
The tarantula's, although great guns for their class, don't do enough hull damage to finish a Titan very quickly, so the ripper is really an essential part of the loadout. Or any mine that instakills shieldless targets, i guess, like the screamer. Also, the Hornet is sometimes essential for stopping the big ships from getting away. 1/2 of the time, once they realize they are going to die to a Drake, they cut to cruise mode to avoid the shame.
Edited by - Gung_Ho on 01-07-2003 17:37:11
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